Daily Archives: May 10, 2015

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Bythos is back on track in UE4

May 10, 2015/0/0/

With Bythos no longer seeing a lot of work due to my work at Grin. I decided to pick it up again and redo everything in UE4! And so far I have been loving the new engine. As I fit all the pieces together I have challenged myself to create a version that is easily […]

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